Forgotten Realms and Beyond

04: A Light Piercing the Darkness

Wraiths, Specters and an ancient hilt

A New Dawn

The Goblins near the end of the rest, decide to hop over to where the group can see. Yuk Yuk pulls out a scroll made out of animal hide and as he unrolls it, the scroll’s borders begin to glow a dull amberish color. He begins to to whisper in Goblin and Spiderbait grabs the other end of the scroll. They lay it out about 3 feet long and Spiderbait steps on the end while Yuk Yuk finishes his incantation. A 3 dimensional image begins to fold out of the scroll and it is a diagram of an ancient structure. Once Yuk Yuk finishes his incantation, he looks to Dali and says ," See, Behold the ruins… A great tomb it is. A treasure awaits! But many baddies await! Spiderbait and Yuk Yuk not strong enough but you’s are!" He then points to the entrance and explains that the layout can be seen from this scroll. However, he cannot see what lurks within. “We will take you to tomb and split finds with us, we will show you the way. Just follow us, and pack now. We should go. Rested long enough.”

All of the group stares at the image upon the scroll and make notes of the layout then Yuk Yuk rolls it back up and places it within his little bag on his back. He and Spiderbait march to the end of the maze-like cavern and stop near a ledge that leads to a bridge. Spiderbait can hear something and yelps and runs back towards Vicar, but Yuk Yuk holds his ground. Galenar and Ferohn step up and ready there weapons. Foot steps are heard and then from the northern side of the ledge steps forth a hulking Half-Orc. At first he keeps slowly pacing by the entrance way until he spots Yuk Yuk! “Huh!” he gasps and grabs a hulking sword from off his back. “Friend or Foe!”, he grunts. The Galenar and Ferohn step out form the shadows. “We should ask the same of you ORC!” and the half-orc sees that there is a group here and notices he is outnumbered. The half -orc sheathes his sword and says, " I mean you no harm. I am lost and have been wandering alone for quite some time. I mean only to get to Gracklstugh. I have business to attend there in that city." Galenar, still pointing his blade, says to the half-orc," We are headed to Gracklstugh as well and if you are indeed friendly you may join us on our venture there, but don’t slow us down or betray our trust or we will put you down, orc…" The half-Orc laughs and scratches his head," You won’t be disappointed and my name is Hjalmer of the north."

Now the group finishes packing their things and they all fall into a line with Vicar in the middle guarding her mushroom men and the quaggoth following up on the rear. Ferohn inspects the bridge over and notices that it indeed it is not going to hold their weight. He decides that he will use a spell to repair the bridge as he crosses and he safely manages to accomplish just that. Once the group makes it past the bridge they begin to wind around the last bend to where the goblins are sure they last seen the entrance to this lost tomb…

Just before the bend comes to a narrow passage, Hjalmer who was scouting ahead with nyx the sprite notices a hole in the ground. The group investigate it and find out it opens up into another set of tunnels. Perhaps these tunnels were created? The group decide it is better to press on vs. venturing into an unknown section of tunnels. After all, the goblins have a map of the lost tomb and had guaranteed them loot inside. Yuk Yuk takes the lead and walks to watery opening. The group stop for a moment to gather their composure and Yuk Yuk shows them through the last stretch of the tunnel and they come to an cavern with a height far exceeding their vision. As they approach a soft feminine voice calls out to them telepathically,“Hello? Is someone there… ? Oh please, I need your help! I have been trapped in the dark for so long… so very long. Please, won’t you help to free me?”

The group decides it to be more wise & trim the group to a more quieter size sending in only a few. Prince Derendil and the quaggoth decide to stay behind in order to guard Buppido, Gully and the mushroom men. Yuk Yuk and Spiderbait lead the group to a door in the cavern wall, that looks similar to a bronze vault door. Dali pushes the door on one side and it spins allowing him entrance. Inside he see’s a stone diorama stands to the right of the entrance, engraved below it is draconic that reads Brysis of Khaem. It depicts the sorcerer Brysis Khaem as a Netherese noble in her prime, surrounded by attendants, slaves, and other trappings of wealth and power. A vista of fantastic floating cities covers the wall to the left of the entrance.

He ushers in the remaining group and they all carefully assemble near the entrance way. They make their way up a set of stairs and constantly searching every crack and nook along the way. A few of the group members dare not disturb the remains as they fear desecrating the dead. They come to a large chamber with a door to the south and a door directly in front of the stairs. They head south first and open another large 10 foot wide bronze laid stone door and come to a small Foyer with another door. It too is movable and they each go inside what appears to be an antechamber. In it is a large stone sarcophagus along with some clay pots lining a few shelves on the wall. The pull back the lid unleashing a loud screeching sound… Dali recognizes this as some sort of magical trap and fights the noise inside and outside his head. Once the noise is over he can see the little Goblin Yuk Yuk screaming in absolute terror and his familiar Nyx doing the same. The rest of the group all managed to fight off whatever the noise was in and outside their head by resisting its fear spell. Spiderbait grabs his brother and rushes him out of the tomb and Nyx is sent away by her master as she is too afraid to continue. Obviously they are suffering from some sort of curse. They decide they will address it once the tomb has been searched.

Inside the Sarcophagus was a large silver statue of Brysis. The group try everything but couldn’t budge the statue. After much inspecting and finding nothing but removed organs and a life size silver statue they place the lid back on the Sarcophagus and head to the next room. Inside this room they find another mural with floating cities and 4 sarcophagi inside. The group inspect them carefully, afraid of setting off more traps. But before they could finish searching a ghostly specter rises out of each sarcophagus. The group made short work of the spirits. It helps to have magic and blades to scare the dead… However, the group made a discovery. Faerzress is loaded within the tomb, its been infused with it. Now they must be careful as to not set off any unnecessary wild magic surges.

They continue their search of the room when Galenar notices a sarcophagus with rollers under it. He pulls it back revealing a 4 foot in diameter hole. The group crawls through except for their monk who is annoyed at their intent to rob the dead. The rest of the group crawl for about 15 feet before they come to a pitch black room with a large sarcophagus within. This room is different. It has steps leading to the Sarcophagus and a mural of Brysis behind the stone coffin. They gather their courage realizing how easy their last fight was and begin to lift the lid. A dark mist and a moan bellows forth from the stone coffin and a large shadowy figure arises. This figure was much more fearsome in appearance than the other figures. It cries out to the group," You can not have her you foolish mortals who dare to plunder my tomb! I will use your life force to come back in full power!"

A battle ensues between the creature and group. They decide to throw caution to the wind and to throw all they got at the creature. Dali casts spells, Ferohn too as well as Galenar. All of them have the gods on their side for their magic was increased in power when they casted it and inflicted massive damage upon the creature. The monk hears fighting from the other room and rushes in to help with the problem.. After a few seconds the group end the wraith but almost losing their lives. a few of them have wounds that are nearly incurable but Ferohn works his magic as well as Dali’s potions to help those in need. Galenar and Hjalmer look inside the sarcophagus and see a hilt of a sword. Everyone just stares at the ancient incomplete sword. Galenar, being brave as he always is when it comes to treasure, reaches in and takes hold of the hilt. He begins to try and communicate with it. Perhaps it was the thing talking or was that Brysis luring them in for a trap? As Galenar holds the old hilt an overwhelming desire for him to give the hilt away hits him and he gives it to Ferohn. As Ferohn grips the hilt he feels no connection with the hilt. He whirls it around and even tries to speak to it but he begins to sense dread from the hilt. He looks to the monk and the half orc and neither one desires to touch it. Then Dali realizes something! He rushes to Ferohn. “Let me see this! This is divine in nature! Give it to Vicar, perhaps it will work for her. I know this to be some sort of weapon.” He hands the hilt to Vicar and immediately Vicar can feel divine radiance entering her being. Shortly after grasping the hilt, a soft feminine voice enters her head. “I was forged in the light and I was meant to bring light to the darkness. Wield me warrior! And let us bring a new Dawn to the night!” “Who/ what are you?” asks Vicar. “I am Dawnbringer. I am the sword you possess in your hands. Please allow me time to teach you how to use my power. Let us do what I was meant to do. Lets blaze a light into the darkness and put evil back into the depths and lay it there where it belongs.”

Vicar explains to the group everything she was hearing and introduces them to the sword. She explains that the sword can speak telepathically to anyone but can only hear a response when being wielded. The group decide to pitch camp again and regain energy outside the tomb. And Vicar walks off with Dawnbringer learning the methods it takes to bring the swords power forth. The others spend their time drawing power and curing their wounds. Healing the cursed and discussing what was seen inside the tomb.

How many days have gone by? No one can say, but for now the group decide enough time has passed for them to take quite a long rest. Prayer is in need for some of the members and more research about the history of the tomb for others. In any case, it would seem… At least from what they know, that maybe another day has passed and its another day they have survived in the darkness. Perhaps their new found weapon will help light their way in the underdark. We will soon see how bright the day can be in a world of darkness.



Sir_Gimpalot Sir_Gimpalot

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